With Kopernicus in place, you can install any (compatible) user-created planet pack you like. Note that Kopernicus does nothing on it's own. What version of ModuleManager is not that important, just ensure that it works with the KSP version that you use. If you are using the stock planets, also download the 'ParallaxStockTextures' folder and drag that into GameData. Drag and drop the 'Parallax' folder into GameData. Ensure the GameData folder in your KSP directory now contains the folders 'Kopernicus' and 'ModularFlightIntegrator', as well as a version of 'ModuleManager.dll'. Download and install the correct version of Kopernicus for your KSP version - USE BLEEDING EDGE FOR 1.9 AND ABOVE.What you want to do is drag and drop all of the files from the 'zip file GameData' into the 'ksp directory GameData' Navigate to your Kerbal Space Program directory. One is in your KSP directory, the other in the downloaded zip file. Now you should have two GameData folders opened up.Open the copied file with a text editor (like Notepad) and delete everything. Copy the 'System' file, paste it there and rename the copy to what you want. Always Night Hello, I have played this game a bit, and in the last few days that I have been playing it is always night time on Kerban Put your craft on the launchpad and time accelerate. Planet Tutorial Phase 1- Creating a Kopernicus config Locate the 'Configs' foler in GameData/Kopernicus/Configs. Open up another Finder or Explorer window (make sure you don't close the GameData one), navigate to the downloaded Kopernicus ZIP-file (for example, Kopernicus-1.4.3-2.zip), open it up, and inside the downloaded zip, open up the GameData folder. Always Night :: Kerbal Space Program General Discussions.In the KSP directory, open up the GameData folder.For Steam users for example, this is often found under C:/Program Files(x86)/Steam/SteamApps/common/Kerbal Space Program Navigate to your Kerbal Space Program directory.
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